Zachary Adams
Environment Art Director
This course focuses on the fundamental ideas and techniques that define compelling game design. Exercises, lectures, and demonstrations will instruct students in how to build the foundations of a vertical slice game project, including a treatment of mechanics, gameplay, and storytelling. Students will explore the creation of a game design document, playtest a paper prototype of their creation, and conceptualize controls for their game idea. Weekly assignments that tie into corresponding lectures will instruct students in how to create a final project.
10 Weeks
$1,257
Environment Art Director
Day: Sun
Time: 9:00 AM - 12:00 PM
Date: Oct 13, 2024 - Dec 15, 2024
Location: LAB9
This class will be available to register during Open Registration.
Environment Art Director
Day: Fri
Time: 9:00 AM - 12:00 PM
Date: Oct 11, 2024 - Dec 15, 2024
Location: LAB1
This class will be available to register during Open Registration.