MAX DAYAN
Gnomon Director of Education
Students studying Gnomon’s 3D Generalist curriculum are trained on multiple aspects of 3D production. This area of study is ideal for students who desire a breadth of knowledge and a skill set that allows them to work in a variety of fields across the various entertainment industries.
The curriculum covers multiple subjects with a focus on tools, processes, and workflow, utilizing industry software such as Maya, ZBrush, Photoshop, After Effects, Nuke, Mari, Houdini, and more. With a balance of foundational education and software-based technical training, Gnomon’s 3D Generalist courses offer students an extensive skill set relevant to the demands of the industry.
Because the 3D Generalist curriculum is so broad, it gives students exposure to the different challenges of a production pipeline, which helps build their problem-solving abilities.
Gnomon Director of Education
The BFA curriculum is designed to provide students with a 3D generalist education that prepares them to work as digital artists within the VFX, games, and animation industries. Students may choose an optional Concentration in Game Art or Visual Effects, which contains 30 unique units of concentration-specific courses.
The below grid is specific to the 3D Generalist Concentration. Please note: this curriculum is subject to change.
Overview of Digital Production
Language Arts 1
Figure Drawing
Earth Science
Cultural Studies
Visual Communications 1
Art History 1
Storyboarding
Color Theory and Light
Perspective
Costumed Figure Drawing
Anatomy
Introduction to 3D with Maya
Texturing and Shading 1
Photoshop for Digital Production
Quantitative Principles 1
Digital Photography
Art History 2
Texturing and Shading 2
Animation and Visual Effects 1
Hard Surface Modeling 1
History and Principles of Animation
Digital Painting
Digital Sculpting
Lighting and Rendering 1
Animation and Visual Effects 2
Introduction to Compositing
Animal Drawing
Character Animation 1
HD Digital Filmmaking for VFX
Hard Surface Modeling 2
Art of Compositing
Language Arts 2
Dynamic Effects 1
Matchmoving and Integration
Advanced Compositing
Lighting and Rendering 2
Digital Sets
Character Animation 2
Game Creation 1
Texturing and Shading 3
Lighting and Rendering 3
Dynamic Effects 2
Quantitative Principles 2
Character Rigging Fundamentals
Look Development
Houdini 1
Elective 300 (choose one):
Narrative Structure
Character Rigging for Production
Social Science
Lighting & Rendering 4
Elective 400 (choose one):
Oral Communication
Demo Reel 1
Demo Reel 2
Elective 410 (choose one):
Portfolio Preparation
Demo Reel 3
Demo Reel 4
Elective 420 (choose one):
The Certificate curriculum is designed to provide students with a 3D generalist education that prepares them to work as digital artists within the VFX, games, and animation industries. Students may choose between five different areas of study including, 3D Generalist, Character & Creature Animation, Modeling & Texturing, Visual Effects Animation, or Games.
The below grid is specific to the 3D Generalist Concentration. Please note: this curriculum is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texturing and Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects and Games
Hard Surface Modeling 1
Introduction to Compositing
Texturing and Shading 2
Animation and Visual Effects 1
History and Principles of Animation
Character Sculpture 1
Digital Sculpting
Hard Surface Modeling 2
Lighting and Rendering 1
Animation and Visual Effects 2
Character Animation 1
Anatomy for Artists
Character Modeling and Sculpting
Character Animation 2
Lighting and Rendering 2
Art of Compositing
Digital Photography
Visual Structure
Dynamic Effects 1
Lighting and Rendering 3
Character Rigging Fundamentals
HD Digital Filmmaking for Visual Effects
Expressions and Scripting
Advanced Compositing
Dynamic Effects 2
Houdini 1
Character Rigging for Production
Matchmoving and Integration
Lighting and Rendering 4
Previsualization and Animatics
Demo Reel (6 Credits)
Career Realities
Look Development
Elective
Reel Lab 1
Reel Lab 2
Reel Lab 3
Demo Reel (6 Credits)
Portfolio and Resume Workshop
Digital Matte Painting
Elective
Reel Lab 4
Reel Lab 5
Reel Lab 6
Speak with Admissions and Get Started