Navigating the Industry as a Real-time VFX Artist with Kevin Milmoe & Nova Baghdasarian

Time

Thu, Mar 2, 2023
7:30 PM - 9:30 PM PT

Location/Platform

Lenovo Stage
1015 North Cahuenga Blvd.
Los Angeles, CA 90038

+ Live Stream (Twitch & YouTube)

Navigating the Industry as a Real-time VFX Artist with Kevin Milmoe & Nova Baghdasarian

Did you miss the event? You can find the recording on Twitch and YouTube.

Watch on TwitchWatch on YouTube

Join us on Thursday, March 2nd as we explore the ever-changing landscape that is Real-time VFX!

We are excited to welcome Kevin Milmoe and Nova Baghdasarian to the Gnomon stage to discuss their VFX journeys through both AAA and indie game studios. As Senior VFX Artists, our guests have years of experience navigating the industry and are eager to share stories and artwork along the way.

During this event, Kevin and Nova will talk about where VFX intersects with other disciplines, the importance of collaboration, game engines and software (including Unity, Unreal, Houdini, and Maya), and the differences between working in AAA vs indie. They will also share tips on creating an impressive reel, do's and don'ts during the interview process, and how to be an integral part of the team once you've landed a studio job.

By the end of this presentation, we hope our attendees will gain an understanding of what it’s like as a Real-time Games VFX Artist and how to succeed in a shifting, demanding, and exciting industry! Be sure to RSVP to reserve a seat inside the stage and stick around for an audience Q&A at the end of the presentation.

Free parking will be available with validation.

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Speakers

Nova Baghdasarian Headshot

Nova Baghdasarian

Senior VFX Artist @ Psyonix

Nova is a Real-time VFX Artist originally from Burbank, California. He graduated from Gnomon in 2015 and currently lives in San Diego, CA working for Psyonix, a subsidiary of Epic Games. Some of the titles he has worked on include Call of Duty: Advanced Warfare, Call of Duty: WW2, and Rocket League. He loves playing video games and enjoys the process of creating high-fidelity VFX for games and sharing insights into the process.  

Portfolio

Kevin Milmoe Headshot

Kevin Milmoe

Senior VFX Artist @ Deviation Games

Kevin Milmoe is a real-time visual effects artist who most recently helped bring Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor (pre-production) to life by adding realistic effects like smoke, fog, fire, and water. He has experience creating a wide range of dynamic effects, including destruction, combat, and environments FX. He graduated from Gnomon in 2018 and went to work at Respawn Entertainment and is currently working at Deviation Games on an unannounced title.

Portfolio

Sponsored by

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Lenovo Workstations are thoughtfully designed with customer-driven innovation and industry-leading reliability to provide ultimate usability and unparalleled performance. Boasting the first-ever AMD Ryzen™ Threadripper™ PRO powered workstation, Lenovo’s ThinkStation® P620 offers up to 64 cores – a new industry standard – and support for NVIDIA’s latest and most powerful RTX A6000 GPUs.

NVIDIA is used by the world’s leading film and television studios to power the most advanced, visually rich feature films and TV shows ever created. Discover how our cutting-edge technologies like artificial intelligence, simulation, real-time ray tracing, and virtual production make box office record-breakers, hit TV shows, and Academy Award-winning pictures possible.

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