Jay Vales

Overview
Jay Vales has 12 years of experience as a game designer for the industry’s leading companies with credits in World of Warcraft and Grand Theft Auto IV with deep creative and technical communication skills. Jay has 10 years of university teaching experience in Game Theory and 3D Animation, with a comprehensive understanding of the link between collegiate areas of study to workplace skills, internships, and jobs. He has superior leadership, communication, and networking skills with the ability to link ideas, people, and technology into cohesive teams and programs.
Education
Academy of Art University, Master’s Degree in Communications and Media Technology, 2012-2018
The Art Institutes, BS in Game Art and Design, 2002-2007
Work Experience
Game Designer, Victory Point Games
3D Animator, Image Metrics
Quality Assurance/Online Operations Specialist, Ntreev Soft
3D Animator, Image Metrics
Quality Assurance, Shiny Entertainment
Quality Assurance/Game Master, Blizzard Entertainment
Credits
Grand Theft Auto 4 (Video Game) (3D Animator)
Smackdown vs. Raw 2010 (Video Game) (3D Animator)
World of Warcraft (Video Game) (Quality Assurance)
Starcraft (Video Game) (Quality Assurance)
Starcraft: Brood War (Board Game) (Quality Assurance)
World of Warcraft 3: Reign of Chaos (Video Game)(Quality Assurance)
The Golden Compass, The Game (Video Game) (Quality Assurance)