IntroToMaya_Hero.png
Work by Angela Rico

Overview

This course focuses on the foundation of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the applications of these tools in the film and game industries. This course will prepare students to face both artistic and technical challenges when creating accurate and compelling 3D images, helping to build a foundational understanding of both technical workflows and art and design aesthetics. Students will work on multiple projects throughout the course for critique that will help establish a solid 3D skill set in both realistic and conceptual 3D computer generated art.

Class Length

10 Weeks

Tuition

$1,677

Course Sections

Winter Term 2025

Instructor

Date & Time

Max Dayan
Max Dayan

3D Generalist

Day: Tue

Time: 9:00 AM - 12:00 PM

Date: Jan 7, 2025 - Mar 16, 2025

Location: LAB3

instructor-stephen-mcclure-headshot.jpg
Stephen McClure

Visual Effects Artist

Day: Wed

Time: 9:00 AM - 12:00 PM

Date: Jan 8, 2025 - Mar 16, 2025

Location: LAB3

instructor-stephen-mcclure-headshot.jpg
Stephen McClure

Visual Effects Artist

Day: Thu

Time: 1:00 PM - 4:00 PM

Date: Jan 9, 2025 - Mar 16, 2025

Location: LAB3