David B Mooy
3D Modeler/Technical Artist
In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing. The basic toolset in Autodesk Maya will be covered, and students will benefit from lectures about the technical and aesthetic issues that professional modelers face while modeling environments and man-made objects. Students will create weekly models throughout the term and the class will culminate in a final project consisting of building an intermediate to complex model like a vehicle, robot, or prop. Note: Online courses are only available to residents of California and those residing outside of the United States.
10 Weeks
$1,650
Autodesk Maya
Introduction to 3D with Maya
3D Modeler/Technical Artist
Day: Tue
Time: 7:00 PM - 10:00 PM
Date: Jan 7, 2025 - Mar 11, 2025
Location: Online
This class will be available to register during Open Registration.