Anton Napierala
3D Game Art Generalist
This course is designed to give students an introductory understanding of working with game content in the Unreal Engine 4 toolset. Through lectures and demonstrations, students will grasp the Unreal Engine 4 import pipeline, set up an interactive asset, build a short cinematic, and create simple material networks. Classes include a mixture of weekly in-engine demonstrations, discussions of asset creation methods, and in-class critique of homework and projects. Students will learn basic game production pipeline through homework assignments and work towards a final class project for review.
10 Weeks
$2,061
Autodesk Maya
Epic Games Unreal Engine
Adobe Photoshop
Allegorithmic Substance Painter
Quixel Megascans
Texturing and Shading 2
Introduction to 3D with Maya
3D Game Art Generalist
Day: Wed
Time: 9:00 AM - 12:00 PM
Date: Jan 8, 2025 - Mar 16, 2025
Location: LAB4
This class will be available to register during Open Registration.