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Game Creation 1
Overview
This course is designed to give students an introductory understanding of working with game content in the Unreal Engine 4 toolset. Through lectures and demonstrations, students will grasp the Unreal Engine 4 import pipeline, set up an interactive asset, build a short cinematic, and create simple material networks. Classes include a mixture of weekly in-engine demonstrations, discussions of asset creation methods, and in-class critique of homework and projects. Students will learn basic game production pipeline through homework assignments and work towards a final class project for review.
Class Length
10 Weeks
Tuition
$2,061
Software/Technique
Autodesk Maya
Epic Games Unreal Engine
Adobe Photoshop
Allegorithmic Substance Painter
Quixel Megascans
Course Requirements
Texturing and Shading 2
Introduction to 3D with Maya
Course Sections
Spring Term 2025
Instructor
Date & Time
Availability
Eric Roin
Day: Fri
Time: 7:00 PM - 10:00 PM
Date: Apr 11, 2025 - Jun 13, 2025
Location: LAB8
This class will be available to register during Open Registration.
Eric Roin
Day: Mon
Time: 7:00 PM - 10:00 PM
Date: Apr 7, 2025 - Jun 9, 2025
Location: LAB7
This class will be available to register during Open Registration.