Best of Term Winner, Elizaveta Gaevaya
Best of Term Winner, Elizaveta Gaevaya

On-Campus (81)

  • Available
  • Nearly Full
  • Waitlist
Course Section Instructor Day Time Start Date
Advanced Compositing
Martin Hall
Advanced Digital Sculpting
Paul Gaboury
Anatomy for Artists
Charles Hu
Anatomy of Games
Max Dayan
Animal Drawing
Ken Jones
Animation and Visual Effects 1
Stephen McClure
Animation and Visual Effects 1
Stephen McClure
Animation and Visual Effects 2
Andrew Thompson
Animation and Visual Effects 2
Andrew Thompson
Animation for Games
Mauricio Hoffman
Art of Compositing
Martin Hall
Character Animation 1
Linius Gunardi
Character Animation 1
Linius Gunardi
Character Animation 2
Derek Raymond
Character Animation 3
Willi Anton
Character Animation 4
Willi Anton
Character Creation for Games
Tyler Young
Character Creation for Games
Tyler Young
Character Design
Gilbert Hung
Character Development and Design for Entertainment
Ehsan Bigloo
Character Modeling and Sculpting
Tyler Young
Character Modeling and Sculpting
Tyler Young
Character Rigging for Production
Ken Chiang
Character Rigging Fundamentals
Spencer Diaz
Character Rigging Fundamentals
Beau Janzen
Character Sculpture 1
John Brown
Character Sculpture 2
John Brown
Character Sculpture 3
John Brown
Creature Animation 1
Stephen Cunnane
Creature Design
Jared Krichevsky
Creature Design Sculpture
Brian Wade
Creature Modeling and Sculpting
Jared Krichevsky
Digital Matte Painting
Ryan Prestridge
Digital Painting
Demetrice Wilson
Digital Painting
Jason Dunn
Digital Photography
Christian Bloch
Digital Sculpting
Louie Tucci
Digital Sculpting
Louie Tucci
Digital Sets
Vu Phan
Digital Sets
Vu Phan
Drawing Fundamentals 1
Gilbert Hung
Dynamic Effects 1
Beau Janzen
Dynamic Effects 2
Beau Janzen
Dynamic Effects 3
Eric Araujo
Dynamic Effects 4
Christian Olan-Geddes
Environment Creation for Games
Julian Elwood
Environment Creation for Games
Jon Arellano
Environment Creation for Games
Jared Lewin
Expressions and Scripting
Alex Lee
Figure Drawing
Ken Jones
Game Creation 1
Eric Roin
Game Creation 1
Eric Roin
Game Creation 2
Anton Napierala
Game Creation 3
Brian Pohl
Game Creation 4
Evan Hill
Game Design
Zachary Adams
Game Design
Zachary Adams
Hard Surface Modeling 1
James Schauf
Hard Surface Modeling 1
James Schauf
Hard Surface Modeling 2
Jay Machado
Hard Surface Modeling 2
Max Dayan
Hard Surface Modeling 2
Jay Machado
HD Digital Filmmaking for VFX
Stephen McClure
History and Principles of Animation
Raul Aguirre Jr.
History and Principles of Animation
Raul Aguirre Jr.
Houdini 1
Beatriz Lorenzo Botella
Houdini 1
Christian Olan-Geddes
Houdini 2
Eric Araujo
Houdini 3
Jongwoo Heo
Houdini 3
Jongwoo Heo
Houdini 4
Matt Puchala
Introduction to 3D with Maya
Max Dayan
Introduction to 3D with Maya
Stephen McClure
Introduction to 3D with Maya
Stephen McClure
Introduction to Compositing
Don McCoy
Introduction to Compositing
Don McCoy
Level Design
Zachary Adams
Level Design
Zachary Adams
Life Drawing
Roberto Jaramillo
Lighting and Rendering 1
Fred Durand
Lighting and Rendering 1
Leonardo Ledesma
Lighting and Rendering 2
Fred Durand
Lighting and Rendering 2
Fred Durand
Lighting and Rendering 3
Fred Durand
Lighting and Rendering 4
Fred Durand
Liquid Simulations
Eric Araujo
Look Development
Miguel Ortega
Matchmoving and Integration
Stephen McClure
Matchmoving and Integration
Stephen McClure
Maya Modules
Jackson Lukas
Motion Capture with Motion Builder
David Hartman
Perspective
Mark Hannah
Photoshop for Digital Production
Michael Colburn
Photoshop for Digital Production
Michael Colburn
Photoshop for Digital Production
Michael Colburn
Previsualization and Animatics
Christopher Beatty
Principles of Visual Effects
Eric Araujo
Props and Weapons for Games
Gabriel Cervantes
Props and Weapons for Games
Gabriel Cervantes
Storyboarding
Fred Gago
Storyboarding
Fred Gago
Stylized Character Creation
Stephen Anderson
Texturing and Shading 1
Rex Privratsky
Texturing and Shading 1
Rex Privratsky
Texturing and Shading 2
Tran Ma
Texturing and Shading 2
Christophe Desse
Texturing and Shading 3
Kirt Pillai
Texturing and Shading 4
Tran Ma
Texturing and Shading for Games
Martin Pietras
Texturing and Shading for Games
Martin Pietras
Virtual Production
Dane Smith
Visual Effects Design
Eric Araujo
Visual Effects for Games 1
Brandon Zhao
Visual Effects for Games 1
Brandon Zhao

Online (13)

  • Available
  • Nearly Full
  • Waitlist
Course Section Instructor Day Time Start Date
Character Animation: Advanced Body Mechanics in Maya
Kevin Nguyen
Cinematic Shot Production in Unreal
Noor Ata
Creature Modeling and Sculpting
Maddie Scott Spencer
Digital Sculpting
Maddie Scott Spencer
Gesture Drawing
April Connors
Hard Surface Modeling 1
David B Mooy
Human Anatomy in ZBrush
Ehsan Bigloo
Introduction to 3D with Maya
James Schauf
Introduction to Unreal for Virtual Production
Eric Roin
Introduction to Unreal for Virtual Production
Eric Roin
Material Indication
Lopsie Schwartz
Texturing and Shading for Games 2
Javier Perez
Visual Effects in Unreal
Nathan Plante
Worldbuilding in Unreal
Rene Hernandez