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Available Courses
On-Campus (81)
- Available
- Nearly Full
- Waitlist
Course | Section | Instructor | Day | Time | Start Date |
---|---|---|---|---|---|
Advanced Compositing | Martin Hall | ||||
Advanced Digital Sculpting | Paul Gaboury | ||||
Anatomy for Artists | Charles Hu | ||||
Anatomy of Games | Max Dayan | ||||
Animal Drawing | Ken Jones | ||||
Animation and Visual Effects 1 | Stephen McClure | ||||
Animation and Visual Effects 1 | Stephen McClure | ||||
Animation and Visual Effects 2 | Andrew Thompson | ||||
Animation and Visual Effects 2 | Andrew Thompson | ||||
Animation for Games | Mauricio Hoffman | ||||
Art of Compositing | Martin Hall | ||||
Character Animation 1 | Linius Gunardi | ||||
Character Animation 1 | Linius Gunardi | ||||
Character Animation 2 | Derek Raymond | ||||
Character Animation 3 | Willi Anton | ||||
Character Animation 4 | Willi Anton | ||||
Character Creation for Games | Tyler Young | ||||
Character Creation for Games | Tyler Young | ||||
Character Design | Gilbert Hung | ||||
Character Development and Design for Entertainment | Ehsan Bigloo | ||||
Character Modeling and Sculpting | Tyler Young | ||||
Character Modeling and Sculpting | Tyler Young | ||||
Character Rigging for Production | Ken Chiang | ||||
Character Rigging Fundamentals | Spencer Diaz | ||||
Character Rigging Fundamentals | Beau Janzen | ||||
Character Sculpture 1 | John Brown | ||||
Character Sculpture 2 | John Brown | ||||
Character Sculpture 3 | John Brown | ||||
Creature Animation 1 | Stephen Cunnane | ||||
Creature Design | Jared Krichevsky | ||||
Creature Design Sculpture | Brian Wade | ||||
Creature Modeling and Sculpting | Jared Krichevsky | ||||
Digital Matte Painting | Ryan Prestridge | ||||
Digital Painting | Demetrice Wilson | ||||
Digital Painting | Jason Dunn | ||||
Digital Photography | Christian Bloch | ||||
Digital Sculpting | Louie Tucci | ||||
Digital Sculpting | Louie Tucci | ||||
Digital Sets | Vu Phan | ||||
Digital Sets | Vu Phan | ||||
Drawing Fundamentals 1 | Gilbert Hung | ||||
Dynamic Effects 1 | Beau Janzen | ||||
Dynamic Effects 2 | Beau Janzen | ||||
Dynamic Effects 3 | Eric Araujo | ||||
Dynamic Effects 4 | Christian Olan-Geddes | ||||
Environment Creation for Games | Julian Elwood | ||||
Environment Creation for Games | Jon Arellano | ||||
Environment Creation for Games | Jared Lewin | ||||
Expressions and Scripting | Alex Lee | ||||
Figure Drawing | Ken Jones | ||||
Game Creation 1 | Eric Roin | ||||
Game Creation 1 | Eric Roin | ||||
Game Creation 2 | Anton Napierala | ||||
Game Creation 3 | Brian Pohl | ||||
Game Creation 4 | Evan Hill | ||||
Game Design | Zachary Adams | ||||
Game Design | Zachary Adams | ||||
Hard Surface Modeling 1 | James Schauf | ||||
Hard Surface Modeling 1 | James Schauf | ||||
Hard Surface Modeling 2 | Jay Machado | ||||
Hard Surface Modeling 2 | Max Dayan | ||||
Hard Surface Modeling 2 | Jay Machado | ||||
HD Digital Filmmaking for VFX | Stephen McClure | ||||
History and Principles of Animation | Raul Aguirre Jr. | ||||
History and Principles of Animation | Raul Aguirre Jr. | ||||
Houdini 1 | Beatriz Lorenzo Botella | ||||
Houdini 1 | Christian Olan-Geddes | ||||
Houdini 2 | Eric Araujo | ||||
Houdini 3 | Jongwoo Heo | ||||
Houdini 3 | Jongwoo Heo | ||||
Houdini 4 | Matt Puchala | ||||
Introduction to 3D with Maya | Max Dayan | ||||
Introduction to 3D with Maya | Stephen McClure | ||||
Introduction to 3D with Maya | Stephen McClure | ||||
Introduction to Compositing | Don McCoy | ||||
Introduction to Compositing | Don McCoy | ||||
Level Design | Zachary Adams | ||||
Level Design | Zachary Adams | ||||
Life Drawing | Roberto Jaramillo | ||||
Lighting and Rendering 1 | Fred Durand | ||||
Lighting and Rendering 1 | Leonardo Ledesma | ||||
Lighting and Rendering 2 | Fred Durand | ||||
Lighting and Rendering 2 | Fred Durand | ||||
Lighting and Rendering 3 | Fred Durand | ||||
Lighting and Rendering 4 | Fred Durand | ||||
Liquid Simulations | Eric Araujo | ||||
Look Development | Miguel Ortega | ||||
Matchmoving and Integration | Stephen McClure | ||||
Matchmoving and Integration | Stephen McClure | ||||
Maya Modules | Jackson Lukas | ||||
Motion Capture with Motion Builder | David Hartman | ||||
Perspective | Mark Hannah | ||||
Photoshop for Digital Production | Michael Colburn | ||||
Photoshop for Digital Production | Michael Colburn | ||||
Photoshop for Digital Production | Michael Colburn | ||||
Previsualization and Animatics | Christopher Beatty | ||||
Principles of Visual Effects | Eric Araujo | ||||
Props and Weapons for Games | Gabriel Cervantes | ||||
Props and Weapons for Games | Gabriel Cervantes | ||||
Storyboarding | Fred Gago | ||||
Storyboarding | Fred Gago | ||||
Stylized Character Creation | Stephen Anderson | ||||
Texturing and Shading 1 | Rex Privratsky | ||||
Texturing and Shading 1 | Rex Privratsky | ||||
Texturing and Shading 2 | Tran Ma | ||||
Texturing and Shading 2 | Christophe Desse | ||||
Texturing and Shading 3 | Kirt Pillai | ||||
Texturing and Shading 4 | Tran Ma | ||||
Texturing and Shading for Games | Martin Pietras | ||||
Texturing and Shading for Games | Martin Pietras | ||||
Virtual Production | Dane Smith | ||||
Visual Effects Design | Eric Araujo | ||||
Visual Effects for Games 1 | Brandon Zhao | ||||
Visual Effects for Games 1 | Brandon Zhao |
Online (13)
- Available
- Nearly Full
- Waitlist
Course | Section | Instructor | Day | Time | Start Date |
---|---|---|---|---|---|
Character Animation: Advanced Body Mechanics in Maya | Kevin Nguyen | ||||
Cinematic Shot Production in Unreal | Noor Ata | ||||
Creature Modeling and Sculpting | Maddie Scott Spencer | ||||
Digital Sculpting | Maddie Scott Spencer | ||||
Gesture Drawing | April Connors | ||||
Hard Surface Modeling 1 | David B Mooy | ||||
Human Anatomy in ZBrush | Ehsan Bigloo | ||||
Introduction to 3D with Maya | James Schauf | ||||
Introduction to Unreal for Virtual Production | Eric Roin | ||||
Introduction to Unreal for Virtual Production | Eric Roin | ||||
Material Indication | Lopsie Schwartz | ||||
Texturing and Shading for Games 2 | Javier Perez | ||||
Visual Effects in Unreal | Nathan Plante | ||||
Worldbuilding in Unreal | Rene Hernandez |