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Work by Sawawat Intakul

Overview

This course focuses on using advanced hard surface sculpting techniques in Pixologic's ZBrush to create models for film, games, and 3D printing. Concepts focusing on form, design, and articulation will be combined with lectures on workflow techniques and troubleshooting. The robust tool set of ZBrush - including but not limited to ZModeler, Dynamesh, ZRemesher, Panel Loops, Sculptris Pro and 3D Widget Deformers like Project Primitive - will be shown to empower students to create high-quality hard surface models quickly. Students will apply distinctive features and options within the software towards a finalized, detailed, ready-to-print or rendered hard surface model.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Pixologic ZBrush

Course Requirements

Hard Surface Modeling 1

Digital Sculpting

Course Sections

Winter Term 2025

Instructor

Date & Time

Paul Gaboury
Paul Gaboury

3D Product Development Manager

Day: Wed

Time: 7:00 PM - 10:00 PM

Date: Jan 8, 2025 - Mar 16, 2025

Location: LAB9